ChampChase
A complete game, designed and shipped solo to public open beta in 15 weeks.
- Unity
- C#
- iOS + Android
- Solo build
6 fully voiced chapters · round-by-round fight engine · original score · no ads, no pay-to-win
~/work · selected projects
Games. Websites. Custom software.
The systems that make them possible.
Built by one person. Open a project to see the decisions, the evidence and what I would do differently.
Have something in mind? ↗A complete game, designed and shipped solo to public open beta in 15 weeks.
6 fully voiced chapters · round-by-round fight engine · original score · no ads, no pay-to-win
A build system that let one person ship what a studio budgets fifteen people for.
6 parallel sessions, file-locked · every pass ends in a verdict, never a vibe · code, art, score and voice all produced through it · €800 in tooling
One page → a ten-page bilingual site built to satisfy a payments underwriter.
London fintech studio · ~8-request first load · 0 third-party calls · WCAG AA · shipped with a handover walkthrough
An ageing builder template → twelve hand-built pages they own outright.
Riga IT consultancy, senior since 2016 · 7 self-hosted fonts · 0 third-party calls · guided go-live walkthrough
A multi-tenant SaaS where tenant isolation is proven, not promised.
Freelancer workspace, plus a hiring board built on the same spine · confidentiality enforced at the database and proven by 556 adversarial tests · audited against itself before launch, every finding closed
No name at all → a live, indexed, on-brand marketing site inside a day.
"Terminal, warmed" identity · 9 indexed pages · 0 third-party calls · zero-dependency, self-hosted
More work is on the way. Want to be one of the projects here?
As a guide, website work starts around €2,000; custom software, products and automation are quoted case by case and start well above that. Every project is priced on its own complexity and the work actually in it. See the offers